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    ::Logo
    The Dragon logo is inspired by artwork property of Mythic Entertainment.
    ::PHP/XML Top 10 Realm Points holders listing - DAoC

    This script will generate a Top 10 Realm Points holders listing from your guild XML feed.

    ::Source code
    <?php

        
    /*
        *    top10rpxml.php
        *    a Dark Age of Camelot Guild XML data parser that returns a guild roster
        *     sortable with some parameters like name, Realm Points, Level, etc...
        *    for use on Dark Age of Camelot community websites.
        *
        *    Dark Age of Camelot (or DAoC) is a MMORPG
        *    (massively multiplayer online rolepaying game)
        *    developed by Mythic Entertainment (http://www.mythicentertainment.com)
        *
        *    Author: Julien COQUET
        *    a.k.a Glenfiddich Singlemalt on DAoC Merlin/Albion
        *    e-mail glenfiddich@purpledragons.net
        *    http://www.purpledragons.net/xml/
        *
        *    Adapted from generic PHP code from http://www.php.net
        *
        *    Developed in February of 2004 under the GNU GPL License.
        *    For more information, visit http://www.gnu.org/licenses/gpl.html
        *
        *    Enjoy and please link to our site
        *    http://www.purpledragons.net
        * 
        *     Changelog: 
        *     September 9, 2003 : added support for realm title selection according to realm in XML
        *     March 28, 2003 : added UTF8 support for GOA XML - Euro servers only
        *     Feb. 25, 2003 : finally added $param as $_GET['param']
        */


    class guildXML {

        
    /*
        *    This class takes a Dark Age of Camelot Herald XML guild data file and parses it
        */

            
    var $xml_parser;
            var 
    $xml_file;
            var 
    $html;
            var 
    $open_tag ;
            var 
    $close_tag ;
            var 
    $in_char;
            var 
    $in_alliance;
            var 
    $chars_array;
            var 
    $alliance_array;
            var 
    $current_tag ='';

        
    /*
        *    Class Constructor
        */

        
    function guildXML() {
            
    $this->xml_parser "";
            
    $this->xml_file "";
            
    $this->html "";
        }

    //Class Destructor (has to be invoked manually as PHP does not support destructors)
        
    function destroy() {
            
    xml_parser_free($this->xml_parser);
        }

    //Class Members
        
    function concat($str) {
            
    $this->html .= $str;
        }

        function 
    startElement($parser$name$attrs) {
            global 
    $totalchars$num_activechars,$num_inactivechars$insideElement$in_char$current_tag$i;

            if ((
    $in_char==1)||($in_alliance==1)){
                
    $current_tag $name;
            }
            if (
    $name=='GUILD'){
                
    $current_tag$name;
                if (
    sizeof($attrs)) {
                    while (list(
    $k$v) = each($attrs)) {
                        if (
    $k=='GUILDRP'){$this->guildrp=$v;};
                        if (
    $k=='TIMESTAMP'){$this->timestamp=$v;};
                        if (
    $k=='REALM'){$this->realm=$v;};
                     }
                }
            }

            if (
    $name=='CHARACTER'){
                
    $in_alliance 1;
            }
            if (
    $name=='CHARACTER'){
                
    $in_char=1;
                
    $totalchars++;
                if (
    sizeof($attrs)) {
                    while (list(
    $k$v) = each($attrs)) {
                        if (
    $k=='NAME'){
                            
    $this->chars_array[$i]['name']=trim($v);
                            
    $this->chars_array[$i]['firstname']= trim (substr($this->chars_array[$i]['name'],0strpos($this->chars_array[$i]['name'],' ')));
                            
    $this->chars_array[$i]['lastname']= trim (substr($this->chars_array[$i]['name'], strpos($this->chars_array[$i]['name'],' ')));
                            
    // Italian servers with Base64 encoding for last name, comment the above line and uncomment the following line
                            //$this->chars_array[$i]['lastname']= base64_decode(trim (substr($this->chars_array[$i]['name'], strpos($this->chars_array[$i]['name'],' '))));

                            
    if (!$this->chars_array[$i]['firstname'] && $this->chars_array[$i]['lastname']){
                                 
    $this->chars_array[$i]['firstname'] = $this->chars_array[$i]['lastname'];
                                 
    $this->chars_array[$i]['lastname']='';
                            }           
                        }

                        if (
    $k=='LASTON') {
                            
    $this->chars_array[$i]['laston']=$v;
                            if (
    $v!='Inactive') {
                                
    $num_activechars++;
                            } elseif(
    $v=='Inactive'){
                                
    $num_inactivechars++;
                            }
                        }
                     }
                 }
            }

        }

        function 
    endElement($parser$name) {
                   global 
    $close_tag$current_tag$in_char$i;

                    if (
    $name=='CHARACTER'){$i++; $in_char=0;}
                    if (
    $name=='ALLIANCE'){$i++; $in_alliance=0;}
        }

        function 
    characterData($parser$data) {
            global 
    $guildrp$inactiverp$current_tag$in_char$i;
                    
    //$content_output .= '<br>'.$current_tag.' = '.$data.'<br>';
                    
    if (($in_char==1) && ($current_tag=='RACE')){
                        
    $this->chars_array[$i]['race'].=$data;
                    }
                    if ((
    $in_char==1) && ($current_tag=='CLASS')){
                        
    $this->chars_array[$i]['class'].=$data;
                    }
                    if ((
    $in_char==1) && ($current_tag=='LEVEL')){
                        
    $this->chars_array[$i]['level'].=$data;
                    }
                    if ((
    $in_char==1) && ($current_tag=='TOTALRP')){
                        
    $this->chars_array[$i]['rp'].=$data;
                        if (
    $this->chars_array[$i]['laston']=='Inactive'){
                            
    $inactiverp += $data;
                        } else {
                            
    $guildrp += $data;
                        }

                    }
                    if ((
    $in_char==1) && ($current_tag=='GUILDRANK')){
                        
    $this->chars_array[$i]['guildrank'].=$data;
                    }
                    
    //$this->html .= $data;
             
    }

        function 
    parse() {

            
    $this->xml_parser xml_parser_create();
            
    xml_set_object($this->xml_parser, &$this);
            
    // use case-folding so we are sure to find the tag in $map_array
            
    xml_parser_set_option($this->xml_parserXML_OPTION_CASE_FOLDINGtrue);

            
    xml_set_element_handler($this->xml_parser"startElement""endElement");
            
    xml_set_character_data_handler($this->xml_parser"characterData");
            
    //xml_set_processing_instruction_handler($this->xml_parser, "PIHandler");

            
    if (!($fp fopen($this->xml_file"r"))) {
                die(
    "could not open XML input");
            }
            while (
    $data fread($fp4096)) {
                if (!
    xml_parse($this->xml_parser$datafeof($fp))) {
                    die(
    sprintf("XML error: %s at line %d",
                    
    xml_error_string(xml_get_error_code($this->xml_parser)),
                    
    xml_get_current_line_number($this->xml_parser)));
                }
            }
        }
    }
    // End of class

    // Support functions

        /*
        *    The function sortItems() is used for sorting, called upon by uksort()
        *    It uses querystring parameter $param as the sorting parameter
        *    querystring parameter $dir indicates ascending or descending order
        */

        
    function sortItems($a$b) {
         global 
    $gu$dir;
            
    $param='rp';
            
    $val_a = ($gu[$a][$param]);
            
    $val_b = ($gu[$b][$param]);

            if (!
    $dir){$dir='down';}
            switch (
    $param){
                case 
    'rp':
                
    $val_a $val_a 0;
                
    $val_b $val_b 0;
                break;
            }

            if (
    $dir=='up'){
                if ( 
    $val_a $val_b ){return 1;}
                if ( 
    $val_a $val_b ){return -1;}
                if ( 
    $val_a $val_b ){return 0;}
            } else {
                if ( 
    $val_a $val_b ){return 1;}
                if ( 
    $val_a $val_b ){return -1;}
                if ( 
    $val_a $val_b ){return 0;}
            }
        }

        
    /*
        *    returns Realm Rank/Level
        */

        
    function realmlevel ($rp){
            
    $rap =1;
            for (
    $i=1$i<11$i++){
                if (
    $i!=1){
                    for (
    $j=0;$j<10;$j++){
                        
    $rp_needed = ((25/3)*(pow($rap,3))) - ((25/2)*(pow($rap,2))) + ((25/6)*$rap);

                        if (
    $rp_needed <10) {
                            
    $rp_needed =0;
                        }
                        if (
    $rp>=$rp_needed) {
                            
    $level 'R'.$i.'L'.$j;
                        }
                        
    $rap++;
                    }
                } else {
                    for (
    $j=1;$j<10;$j++){
                        
    $rp_needed = ((25/3)*(pow($rap,3))) - ((25/2)*(pow($rap,2))) + ((25/6)*$rap);

                        if (
    $rp_needed <10) {
                            
    $rp_needed =0;
                        }
                        if (
    $rp>=$rp_needed) {
                            
    $level 'R'.$i.'L'.$j;
                        }
                        
    $rap++;
                    }

                }
            }
            return 
    $level;
        }

        
    /*
        *    returns Realm Title
        */


        
    function realmtitle($rp){
            
    /*
            *    You start at Rank 1. To rise to Rank 2, you need 7125 realm points.
            *    Rank 3 = 61750, Rank 4 = 213875, Rank 5 = 513500, Rank 6 = 1010625, Rank 7 = 1755250, Rank 8 = 2797375, Rank 9 = 4187000
            *    and finally Rank 10 = 5974125
            *
            *    These ranks are for the Albion Realm. You need to add correct values for Hibernia or Midgard.
            *    The list of ranks per realm can be found at http://www.purpledragons.net/camelot/rp_chart.php
            */
            
    global $realm_id;

            if (
    $rp >=0)
                
    $rank= array ('Guardian','Savant','Skilvakten');

            if (
    $rp 7125)
                
    $rank = array ('Warder','Cosantoir','Isen Vakten');

            if (
    $rp 61750)
                
    $rank = array ('Myrmidon','Brehon','Flamen Vakten');

            if (
    $rp 213875)
                
    $rank = array ('Gryphon Knight','Grove Protector','Elding Vakten');

            if (
    $rp 513500)
                
    $rank = array ('Eagle Knight','Raven Ardent','Stormur Vakten');

            if (
    $rp 1010625)
                
    $rank = array ('Phoenix Knight','Silver Hand','Isen Herra');

            if (
    $rp 1755250)
                
    $rank = array ('Alerion Knight','Thunderer','Flammen Herra');

            if (
    $rp 2797375)
                
    $rank = array ('Unicorn Knight','Gilded Spear','Elding Herra');

            if (
    $rp 4187000)
                
    $rank = array ('Lion Knight','Tiarna','Stormur Herra');

            if (
    $rp 5974125)
                
    $rank = array ('Dragon Knight','Emerald Rider','Einherjar');

            if (
    $rp 8208750)
                
    $rank = array ('Lord/Lady','Barun/Banbharun','Herra/Fru');

            if (
    $rp 23308097)
                
    $rank = array ('Baronet/Baronetess','Ard Tiarna/Ard Bantiarna','Hersir/Baronsfru');


            return 
    $rank[$realm_id];
        }

    // Main content

        
    $guild = new guildXML(); //instantiate class
        
    $guild->xml_file "http://www.camelotherald.com/guilds/Merlin/804.xml";
        
    // the xml_file property referes to you guild XML data file.
        // Example given is the Merlin/Albion guild Dragon's Blood

        
    $guild->parse();


        
    // Copy some variables
        
    $gu $guild->chars_array;
        
    $guildrp $guild->guildrp;
        
    $guildtimestamp $guild->timestamp;
        
    $realm $guild->realm;

        switch(
    $realm){
            case 
    'Albion'$realm_id=0; break;
            case 
    'Hibernia'$realm_id=1; break;
            case 
    'Midgard'$realm_id=2; break;
            default: 
    $realm_id=0;
        } 
    // switch
        
        
    $xml_file $guild->xml_file;

        
    $guild->destroy(); // destroy the object
            
        
    uksort($gu"sortItems");  // call upon sortItems() to sort the guild information array
        
    reset($gu);

        
    /*
        *    Creates the output table
        */

        
    $content_output .= 'Top 10 RP holders:<br><span style="font-size:9pt;">Data last updated: <b>'.$guildtimestamp.'</b></span><hr noshade="true">
    <table cellspacing="0" cellpadding="0" style="border: solid 1px #3F5471;">
    <tr>
        <td>
            <table cellspacing="0" cellpadding="5">
                <tr style="font-weight: bold;" bgcolor="#CCCCCC">
                    <td>Name</td>
                    <td>RPs</td>
                </tr>
        '
    ;

        
    $i=0;

        foreach (
    $gu as $key=>$value){
            if (
    $i==10){break;}
            if (
    $_GET['active']!='no'){
                if (
    $value['laston']!='Inactive') {
                    if (
    $i%2==0){$color='#CCCCCC';}else{$color='#DDDDFF';}
                    
    $content_output .= '
                <tr bgcolor="'
    .$color.'" style="font-size:9pt;">
                    <td><b>'
    .$value['firstname'].' '.$value['lastname'].'</b></td>
                    <td align="right">'
    ;
                    if (
    $value['level']>=20){
                        
    $content_output .= number_format($value['rp']);
                    } else {
                        
    $content_output .= '&nbsp;';
                    }
                    
    $content_output .= '
                    </td>
                </tr>'
    ;
                    
    $i++;
                }
            }

            }

        
    $content_output .= '
            </table>
        </td>
    </tr>
    </table>'
    ;

        
    /*
            For Euro guilds: uncomment the following instructions
        */
        
    //    $content_output = utf8_decode($content_output); // handles UTF8 character encoding
        
        /*
        *    Outputs table; end of script
        */
        
        
    print $content_output;
    ?>


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